Tooltip
A tremendous shockwave of dark energy radiates outward from the impact, inflicting 32 Shadow damage to players on contact and increasing damage taken from Shadowquake by 100% for 3 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Shadowquake is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 32.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
What it does
Shadowquake is a Shadow spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it deals Shadow damage (base value 32) and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Duration | 3 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 32 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shadowquake appears in: 1 boss encounter.
Boss encounters
- Dimensius, the All-Devouring in Manaforge Omega
Journal section: Stage Three: Singularity > Darkened Sky
Encounter creatures: Pargoth, Dimensius, ArtoshionRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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