Tooltip
Contact with the ground causes the shard to erupt in a radiant blast that inflicts 40 Holy damage to all players, stunning them for 4 sec.
How it works
Shard Eruption is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 300 yards.
What it does
Shard Eruption is a Holy spell with an instant cast, an unlimited range and effects that last 4 sec. When cast it deals Holy damage (base value 40) in a 300 yard radius and applies an aura with the stunned mechanic in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | School Damage (2) Value: 40 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shard Eruption appears in: 1 boss encounter.
Boss encounters
- Thorm'belan in Midnight
Journal section: Scintillating Shard
Encounter creatures: Thorm'belanRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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