Tooltip
The elemental tears a boulder from the ground and smashes it, inflicting 30 Nature damage and stunning all enemies for 2 sec.
Shards of the boulder erupt from the smash, inflicting 30 Nature damage to players of each impact.
How it works
Shattering Smash is built from 12 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 10 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 4 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 5 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 6 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 7 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 8 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 9 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 10 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 11 is Trigger Spell (effect type 64). It triggers Shattering Smash.
- Effect 12 is Trigger Spell (effect type 64). It triggers Shattering Smash.
What it does
Shattering Smash is a Nature spell with a 3 sec cast, a range of 100 yards and effects that last 2 sec. When cast it deals Nature damage (base value 30) in a 10 yard radius and applies an aura with the stunned mechanic in a 10 yard radius. It also casts Shattering Smash (record #408972).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Value: 30 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Mechanic: Stunned Radius: 10 yards |
| Effect #3 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #4 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #5 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #6 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #7 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #8 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #9 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #10 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #11 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
| Effect #12 | Trigger Spell (64) Misc value: 500 Trigger spell: Shattering Smash |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.