Tooltip
At 100 energy, Sikran swings his polearm in a deadly arc, inflicting 140 Shadow damage to all enemies. This damage is decreased based on distance.
All remaining Cosmic Simulacrum are destroyed by this effect, and damage from is increased by 25% for each Simulacrum destroyed for 10 sec.
Additionally, players are knocked back and have their damage taken increased by 25% for 20 sec.
How it works
Shattering Sweep is built from 4 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 140. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 25. Its area radius is 15 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 125. Its area radius is 15 yards.
- Effect 4 is Trigger Spell (effect type 64). It triggers Shattering Sweep.
What it does
Shattering Sweep is a Shadow spell with an instant cast, a range of 300 yards and effects that last 20 sec. When cast it deals Shadow damage (base value 140) in a 300 yard radius, applies an aura in a 15 yard radius and has a Knock Back effect in a 15 yard radius. It also casts Shattering Sweep (record #464442).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | School Damage (2) Value: 140 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 25 Misc value: 127 Radius: 15 yards |
| Effect #3 | Knock Back (98) Value: 125 Misc value: 250 Radius: 15 yards |
| Effect #4 | Trigger Spell (64) Trigger spell: Shattering Sweep |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.