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Shell Spin

Spell

Shell Spin

Physical

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Instant castSelf Only

Spins around for 6 sec, inflicting 12 Physical damage every 1 sec.

Shell Spin

Tooltip

Spins around for 6 sec, inflicting 12 Physical damage every 1 sec. to enemies and knocking them back.

How it works

Shell Spin is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 12. Its area radius is 12 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 99.5. Its area radius is 12 yards.

What it does

Shell Spin is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 12) in a 12 yard radius and has a Knock Back effect in a 12 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 12
Radius: 12 yards
Effect #2Knock Back (98)
Value: 99.5
Misc value: 100
Radius: 12 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shell Spin appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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