Tooltip
All attacks from the direction the shield is facing are deflected.
How it works
Shield is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 414. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 393. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 47. Its base value is 200.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Shield is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 414 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 393 Value: 100 |
| Effect #3 | Apply Aura (6) Aura type id 47 Value: 200 |
| Effect #4 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.