Tooltip
Bashes an enemy with the caster's shield, inflicting 10% weapon damage and knocking the target back.
How it works
Shield Bash is built from 3 client effects, applied in this order:
- Effect 1 is Knock Back (effect type 98). Its base value is 75. It applies the interrupted mechanic.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 10.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 12.
What it does
Shield Bash is a Physical spell with an instant cast, a range of 5 yards and effects that last 1 sec. When cast it has a Knock Back effect with the interrupted mechanic, deals a percentage of weapon damage (base value 10) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | 1 sec |
| Effect #1 | Knock Back (98) Value: 75 Misc value: 75 Mechanic: Interrupted |
| Effect #2 | Weapon % Damage (31) Value: 10 |
| Effect #3 | Apply Aura (6) Aura type id 12 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.