How it works
Shimmering is built from 2 client effects, applied in this order:
- Effect 1 is Spawn (effect type 46).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 5 sec. It triggers Shimmer.
What it does
Shimmering is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it has a Spawn effect and applies an aura every 5 sec. It also casts Shimmer.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Spawn (46) |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 5 sec Trigger spell: Shimmer |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.