Spell
Shining Revelation
Physical
The light reveals all enemies in stealth or invisible to you while under the effects of Divine Shield.
Tooltip
The light reveals all enemies in stealth or invisible to you while under the effects of Divine Shield. This effect lingers for 20 sec after Divine Shield fades.
How it works
Shining Revelation is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 19. Its base value is 1000.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 17. Its base value is 1000.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 228. Its base value is 1000.
What it does
Shining Revelation is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 19 Value: 1000 |
| Effect #2 | Apply Aura (6) Aura type id 17 Value: 1000 |
| Effect #3 | Apply Aura (6) Aura type id 228 Value: 1000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shining Revelation appears in: 1 spell that casts it.
Spells that cast it
- Shining RevelationTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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