Tooltip
Inflicts 8 Nature damage every 2 sec for 12 sec.
Upon expiration, strikes all players, inflicting up to 60 Nature damage. This damage is reduced the further away players are from the blast.
How it works
Shock Burst is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 100 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 40.
What it does
Shock Burst is a Nature spell with an instant cast and no range (it targets the caster). When cast it deals Nature damage (base value 60) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 60 Radius: 100 yards |
| Effect #2 | Dummy (3) Value: 40 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.