Tooltip
Players standing within the electric field take 100% increased damage and suffer 10 Nature damage every 1 sec.
How it works
Shocking Field is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1 sec, 20 times over the full 20 sec (200 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100.
What it does
Shocking Field is a Nature spell with an instant cast, a range of 200 yards and effects that last 20 sec. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 2022, 5 |
| Effect #3 | Apply Aura (6) Aura type id 87 Value: 100 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.