Tooltip
The totem releases a static shock, inflicting 8 Nature damage to all players every 2 sec.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 8. Its area radius is 100 yards.
What it does
Shocking Quake is a Nature spell with an instant cast and a range of 200 yards. When cast it deals Nature damage (base value 8) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 8 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shocking Quake appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Bromach in Uldaman: Legacy of Tyr
Journal section: Quaking Totem
Encounter creatures: Bromach, Stonevault Geomancer, Stonevault AmbusherDungeon boss ability
Spells that cast it
- QuakingTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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