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Shockwave Slam

Spell

Shockwave Slam

Physical

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4 secTower 100

Fractillus slams his target, inflicting 1300 Physical damage, increases damage taken from Physical damage by 5000% for 49 sec and triggers a.

Shockwave Slam

Tooltip

Fractillus slams his target, inflicting 1300 Physical damage, increases damage taken from Physical damage by 5000% for 49 sec and triggers a.

How it works

Its aura procs every time its trigger condition is met.

Shockwave Slam is built from 4 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 1300. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5000.
  3. Effect 3 is effect type 77, which the datamine does not name.
  4. Effect 4 is effect type 164, which the datamine does not name. It triggers Shockwave Slam.

What it does

Shockwave Slam is a Physical spell with a 4 sec cast, a range of 100 yards and effects that last 49 sec. When cast it deals Physical damage (base value 1300) with the infected mechanic and applies an aura. It also casts Shockwave Slam (record #1240005). It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast time4 sec
Duration49 sec
Proc chanceAlways
Max stacks10
Effect #1School Damage (2)
Value: 1300
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 87
Value: 5000
Misc value: 1
Effect #3Effect 77
Effect #4Effect 164
Trigger spell: Shockwave Slam

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Shockwave Slam appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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