Tooltip
Fractillus slams his target, inflicting 1300 Physical damage, increases damage taken from Physical damage by 5000% for 49 sec and triggers a.
How it works
Its aura procs every time its trigger condition is met.
Shockwave Slam is built from 4 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1300. It applies the infected mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 5000.
- Effect 3 is effect type 77, which the datamine does not name.
- Effect 4 is effect type 164, which the datamine does not name. It triggers Shockwave Slam.
What it does
Shockwave Slam is a Physical spell with a 4 sec cast, a range of 100 yards and effects that last 49 sec. When cast it deals Physical damage (base value 1300) with the infected mechanic and applies an aura. It also casts Shockwave Slam (record #1240005). It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 4 sec |
| Duration | 49 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 1300 Mechanic: Infected |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 5000 Misc value: 1 |
| Effect #3 | Effect 77 |
| Effect #4 | Effect 164 Trigger spell: Shockwave Slam |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shockwave Slam appears in: 1 boss encounter.
Boss encounters
- Fractillus in Manaforge Omega
Encounter creatures: FractillusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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