Tooltip
Shoot at a target, inflicting 10 Physical damage.
How it works
Shoot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10.
- Effect 2 is Dummy (effect type 3).
What it does
Shoot is a Physical spell with a 2 sec cast and a range of 60 yards. When cast it deals Physical damage (base value 10).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | 2 sec |
| Effect #1 | School Damage (2) Value: 10 |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Shoot appears in: 1 boss encounter.
Boss encounters
- Time-Lost Battlefield in Dawn of the Infinite
Journal section: The Infinite Battlefield > Forces of the Alliance > Alliance Archer
Encounter creatures: Anduin LotharDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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