Spell
Shot in the Dark
Physical
After using Vanish or Shadow Dance, your next Cheap Shot is free and ignores its cooldown.
Tooltip
After using Vanish or Shadow Dance, your next Cheap Shot is free and ignores its cooldown.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Shot in the Dark is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is -100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 411. Its base value is 1.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 500.
What it does
Shot in the Dark is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Proc charges | 1 |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: -100 Misc value: 14 |
| Effect #2 | Apply Aura (6) Aura type id 411 Value: 1 Misc value: 2432 |
| Effect #3 | Apply Aura (6) Aura type id 500 Misc value: 2432 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.