Spell
Sic 'Em
Nature
Kill Command's chance to grant Deathblow is increased by 5% and Deathblow now makes Kill Shot strike up to 2 additional targets.
Tooltip
Kill Command's chance to grant Deathblow is increased by 5% and Deathblow now makes Kill Shot strike up to 2 additional targets.
Your chance to gain Deathblow is doubled during Coordinated Assault.
The cooldown of Kill Shot is reset.
How it works
Sic 'Em is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 3.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 5.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
What it does
Sic 'Em is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 219 Value: 5 Misc value: 23, 4055 |
| Effect #2 | Apply Aura (6) Aura type id 219 Value: 3 Misc value: 12, 4056 |
| Effect #3 | Apply Aura (6) Aura type id 219 Value: 5 Misc value: 23, 4056 |
| Effect #4 | Apply Aura (6) Aura type id 4 Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sic 'Em appears in: 1 talent.
Talents
- Sic 'Em (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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