Spell
Sin and Punishment
Shadow
A touch of darkness that causes 9.8 Shadow damage over 21 sec, and heals you of damage dealt.
Tooltip
A touch of darkness that causes 9.8 Shadow damage over 21 sec, and heals you of damage dealt.
If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec.
Generates 6 Insanity.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Sin and Punishment is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 191. Its base value is 7.
What it does
Sin and Punishment is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura. The client files the whole spell under the horrified mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Mechanic | Horrified |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 |
| Effect #2 | Apply Aura (6) Aura type id 191 Value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.