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Singularity Eruption

Spell

Singularity Eruption

Shadow

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Instant castThree Hundred Yards

Wild pockets of gravity surge from Alleria, inflicting 35 Shadow damage to players within 6 yards of each impact and knocking them away.

Singularity Eruption

Tooltip

Wild pockets of gravity surge from Alleria, inflicting 35 Shadow damage to players within 6 yards of each impact and knocking them away.

How it works

Singularity Eruption is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 6 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 6 yards.

What it does

Singularity Eruption is a Shadow spell with an instant cast and a range of 300 yards. When cast it deals Shadow damage (base value 35) in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 35
Radius: 6 yards
Effect #2Effect 144
Value: 150
Misc value: 200
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Singularity Eruption appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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