Tooltip
Wild pockets of gravity surge from Alleria, inflicting 35 Shadow damage to players within 6 yards of each impact and knocking them away.
How it works
Singularity Eruption is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 6 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 6 yards.
What it does
Singularity Eruption is a Shadow spell with an instant cast and a range of 300 yards. When cast it deals Shadow damage (base value 35) in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 35 Radius: 6 yards |
| Effect #2 | Effect 144 Value: 150 Misc value: 200 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Singularity Eruption appears in: 1 spell that casts it.
Spells that cast it
- Singularity EruptionTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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