Tooltip
Altimor marks 3 players and fires at them. Each bolt inflicts 175 Physical damage and an additional 15 Shadow damage every 2 sec for 30 sec to the marked player and any players in a line.
How it works
Sinseeker is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 175. Its area radius is 300 yards.
What it does
Sinseeker is a Physical spell with an instant cast and a range of 300 yards. When cast it deals Physical damage (base value 175) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 100 yards |
| Effect #2 | School Damage (2) Value: 175 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.