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Siphon Blood

Spell

Siphon Blood

Physical

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Instant castFour Hundred Yards

Inflicting 8 Shadow damage to nearby allies, and healing 1.2 for each ally hit every 1.5 sec.

Siphon Blood

Tooltip

Inflicting 8 Shadow damage to nearby allies, and healing 1.2 for each ally hit every 1.5 sec.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 8. Its area radius is 10 yards. It triggers Siphoning Infection.

What it does

Siphon Blood is a Physical spell with an instant cast and a range of 400 yards. When cast it deals Physical damage (base value 8) in a 10 yard radius. The client files the whole spell under the infected mechanic. It also casts Siphoning Infection.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range400 yards (Four Hundred Yards)
Cast timeInstant
MechanicInfected
Effect #1School Damage (2)
Value: 8
Radius: 10 yards
Trigger spell: Siphoning Infection

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Siphon Blood appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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