Tooltip
Asleep.
Inflicts Shadow damage every 1 sec.
How it works
Its dispel type is client id 1.
Sleep is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 200 per tick. It ticks every 1 sec, 5 times over the full 5 sec (1000 base in total).
What it does
Sleep is a Shadow spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it applies an aura and applies an aura every 1 sec. The client files the whole spell under the asleep mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 5 sec |
| Mechanic | Asleep |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 200 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.