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Slithering Flame

Spell

Slithering Flame

Fire

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Instant castAnywhere - Unlimited

A serpentine flame slithers to a player and ignites, inflicting 30 Fire damage and an additional 5 Fire damage every 1 sec for 20 sec.

Slithering Flame

Tooltip

A serpentine flame slithers to a player and ignites, inflicting 30 Fire damage and an additional 5 Fire damage every 1 sec for 20 sec.

How it works

Its aura procs every time its trigger condition is met.

Slithering Flame is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1 sec, 20 times over the full 20 sec (100 base in total).
  3. Effect 3 is School Damage (effect type 2). Its base value is 30.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Slithering Flame is a Fire spell with an instant cast, an unlimited range and effects that last 20 sec. When cast it applies an aura, applies an aura every 1 sec and deals Fire damage (base value 30).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration20 sec
Proc chanceAlways
Max stacks1
Effect #1Apply Aura (6)
Aura type id 61
Value: 30
Effect #2Apply Aura (6)
Aura type id 3
Value: 5
Period: every 1 sec
Effect #3School Damage (2)
Value: 30
Effect #4Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Slithering Flame appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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