Tooltip
Increases the time between an enemy's melee and ranged attacks by 20%, increases casting time by 40% and slows its movement by 40% for 15 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Slow is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -40.
What it does
Slow is an Arcane spell with a 1 sec cast, a range of 35 yards and effects that last 15 sec. When cast it applies an aura. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 35 yards (Medium-Long) |
| Cast time | 1 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -20 |
| Effect #2 | Apply Aura (6) Aura type id 193 Value: -40 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.