Tooltip
Inflicts 167.927 Nature damage to any target caught within the breath and causes them to fall asleep for 20 sec.
Players who are asleep can be awoken by inflicting any damage to them.
How it works
Slumbering Gasp is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 177. Its base value is 9999.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 3 is School Damage (effect type 2). Its base value is 167.927.
What it does
Slumbering Gasp is a Nature spell with an instant cast, a range of 100 yards and effects that last 20 sec. When cast it applies an aura and deals Nature damage (base value 167.927). The client files the whole spell under the asleep mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 20 sec |
| Mechanic | Asleep |
| Effect #1 | Apply Aura (6) Aura type id 177 Value: 9999 |
| Effect #2 | Apply Aura (6) Aura type id 12 |
| Effect #3 | School Damage (2) Value: 167.927 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Slumbering Gasp appears in: 1 boss encounter.
Boss encounters
- Matron Folnuna in Invasion Points
Encounter creatures: Matron FolnunaRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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