How it works
- Effect 1 is School Damage (effect type 2). Its base value is 15.
What it does
Smite is a Holy spell with a 1.5 sec cast and a range of 100 yards. When cast it deals Holy damage (base value 15).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | 1.5 sec |
| Effect #1 | School Damage (2) Value: 15 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.