Tooltip
Creates a cloud of thick smoke in a 6 yard radius. Inflicts 3 Nature damage every 1 sec to players within it.
Enemies are unable to target into or out of the smoke cloud.
How it works
Smoke Cloud is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 2 is Dummy (effect type 3). Its base value is 6.
What it does
Smoke Cloud is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 16918 |
| Effect #2 | Dummy (3) Value: 6 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Smoke Cloud appears in: 1 boss encounter.
Boss encounters
- Trixie & Naeno in Operation: Mechagon
Journal section: Naeno Megacrash > Mechacycle > Burnout
Encounter creatures: Trixie Tazer, Naeno Megacrash, MechacycleDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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