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Snipe

Spell

Snipe

Physical

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Instant cast0.5 sec cooldownExtended Range

Physical spell.

Snipe

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Snipe is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2).
  2. Effect 2 is Dummy (effect type 3). It triggers Zee's Thug Hotline.

What it does

Snipe is a Physical spell with an instant cast, a range of 50 yards and a 0.5 sec cooldown. When cast it deals Physical damage. It also casts Zee's Thug Hotline.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50 yards (Extended Range)
Cast timeInstant
Cooldown0.5 sec
Global cooldownNone
Effect #1School Damage (2)
Effect #2Dummy (3)
Trigger spell: Zee's Thug Hotline

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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