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Soaring Spelltome

Spell

Soaring Spelltome

Physical

1.5 secSelf Only

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Pihalecsmrti+31via Wowhead (opens the original comment in a new tab)

After 2 weeks of quite some dedication, I actually did it! I'll post a 'tierlist' as in what to expect from each challenge, which class I completed it with, things I used, and some pointers! Hope you will find them helpful! I actually got to admit, that the effort was really paid of for me, I fell in love with this mount, and it brought back quite some nostalgia although I raged alot for the past 2 weeks.

Keep in mind, that I completed all these during Legion for 8/12 classes, and that I pretty much knew the mechanics from then. Still, it was way harder than I expected.

Challenges from easiest to hardest:

- Agatha (Fire mage, ele shaman easiest, did also with fury warrior) - still easier with ranged since you can ignore puddles. Used normal SL gear and consumes, really easy otherwise, you can make plenty of mistakes here. Just save CDs for adds.
- Tugar (WW monk) - Very easy, SL blues + epics, SL consumes, just an endurance race, nothing else.
- Sigryn (Retribution paladin) - Quite easy, SL raid + M+ gear and trinkets, SL consumes. The main thing was to learn to cleave all 3 and not keep Sigryn stunned. If you stun him during the cast, he won't cast again, and he won't have the boon up, so you gotta cleave him to meet the dps check.
- Raest (Frost mage) - Trivial since frost mage negates all mechanics. SL gear + consumables.
- Kruul (Used vengeance demon hunter) - Mechanically easiest due to glide negating the knockback, but a very tight dps check anyways. Still pushed with full SL gear and SL consumables.
- Black Rook Hold (Restoration shaman) - Very difficult and unforgiving. P1 is just brutal, and 1 slight mistake will make you lose 1 member since they are made out of tissue paper. Used some Legion gear / legendaries, HOA, legendary cloak etc. It's also very unforgiving in the last phase, since shamans have an issue of criting and overhealing. But once you learn how to manage the debuff, it's fine. For this, druid also works, but you will struggle with the last 2 phases abit more, and holy paladin is even better.
- Xylem (Havoc demon hunter) - The hardest out of them all. The survivability check is insane in P1, and the dps check in P2 is one of the hardest things I have encountered in this game. I had to use a set of fully optimized gear to make it (Prydaz with hidden satyr, mechagon trinket, seed, azerite, garrosh heirlooms, unbridled fury etc.). P2 took 40 tries, which is alot since I main a demon hunter, and the last 10-15 wipes were all from 10% down. Brutal by any means. Rather go frost DK / Arms warrior for this. The dps check is way easier.

Good luck!

2
LewisM+18via Wowhead (opens the original comment in a new tab)

Just completed my final challenge to get the mount.

Easiest to Hardest in my opinion, below.


  1. Closing the Eye (Survival Hunter) - The easiest one by a mile, pet tanks, Disengage out of icicles, Flare him when he creates clones and Harpoon as your gap closer. 2 attempts

  2. An Impossible Foe (Feral Druid) - Stun and interrupt the imps and dps down, utilise heals to sustain. 3 attempts

  3. Feltotem's Fall (Windwalker Monk) - Paralysis and Leg Sweep will be available for every scream cast, interrupt fel burst and utilise heals to sustain. 7 attempts

  4. The God Queens Fury (Retribution Paladin) - Repentance for Sigryn's cast, HoJ for Jarl and interrupt Farseer when possible, Lights Celerity talent is your friend. 12 attempts

  5. Thwarting the Twin's (Balance Druid) - Pool your resources to kill the hands, pop everything in final stage and kite Karam. Typhoon adds when you need to soak rune. 14 attempts

  6. The Highlord's Return (Guardian Druid) - Wild Charge if you get knocked off the platform, Moonfire eye's and track healing orb's in final stage so not to waste a charge. Incapacitating Roar the adds when the begin casting - 58 attempts

  7. End of the Risen Threat - I bought BFA items with full enchants, gems and all consumables for this one. When you get to the 4th wave (with both Soldiers) try to DPS down the one that Jarod is hitting. Solo phase is straight forward. Ensure Beacon's are on the two that are hitting each other in second to last phase and spam Flash Heal, Holy Shock and Word of Glory on the elf's being dragged to Erdris. Final stage is surprisingly easy, keep everyone topped before an 'Ignite Soul' cast goes off and then heal back up in between. Bait puddles when you are full health inside another puddle and use Holy Shock and Judgement to help dps him down. 90 attempts

Good luck everyone, the mount looks very cool!

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Soaring Spelltome
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Tooltip

Summons and dismisses this mount.

Spell facts

SchoolPhysical
Cast time1.5 sec
DurationInfinite
EffectApply Aura
RangeSelf Only
Taught byMounts (skill 1)
Spell ID359318

Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.

Items that grant this spell

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Community notes from Wowhead · 17 comments

Top 3 shown above

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

The top 3 are shown in Top Comments above. Read all 17 on Wowhead.