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Solar Infusion

Spell

Solar Infusion

Fire

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Instant castSelf Only

Infuses allies with Solar magic.

Solar Infusion

Tooltip

Infuses allies with Solar magic.

How it works

Solar Infusion is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 300 yards.
  2. Effect 2 is effect type 136, which the datamine does not name. Its base value is 100. Its area radius is 300 yards.

What it does

Solar Infusion is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 4
Radius: 300 yards
Effect #2Effect 136
Value: 100
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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