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Solarshard Beam

Spell

Solarshard Beam

Nature

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Instant castAnywhere - Unlimited

Summons a totem of crystalline origin that periodically creates a pillar of blinding light at nearby locations, silencing all targets.

Solarshard Beam

Tooltip

Summons a totem of crystalline origin that periodically creates a pillar of blinding light at nearby locations, silencing all targets.

How it works

Solarshard Beam is built from 2 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179).
  2. Effect 2 is Dummy (effect type 3). Its area radius is 2 yards.

What it does

Solarshard Beam is a Nature spell with an instant cast, an unlimited range and effects that last 8 sec. When cast it has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration8 sec
Effect #1Create Area Effect (179)
Misc value: 1604
Effect #2Dummy (3)
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Solarshard Beam appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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