How it works
It does not trigger the global cooldown, so it can be used between other casts.
Sonic Screech is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). Its area radius is 45 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 16. Its area radius is 45 yards.
What it does
Sonic Screech is a Physical spell with a 2.5 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 2 sec. When cast it interrupts spellcasting in a 45 yard radius and deals Physical damage (base value 16) in a 45 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 2 sec |
| Effect #1 | Interrupt Cast (68) Radius: 45 yards |
| Effect #2 | School Damage (2) Value: 16 Radius: 45 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.