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Soothing Waters

Spell

Soothing Waters

Nature

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Hunter

Instant cast10 sec cooldownCombat Range

The Water Strider cleanses itself with water droplets, removing 1 Disease, Magic, and Poison effect.

Soothing Waters

Tooltip

The Water Strider cleanses itself with water droplets, removing 1 Disease, Magic, and Poison effect.

How it works

Casting it triggers a 1 sec global cooldown.

Soothing Waters is built from 3 client effects, applied in this order:

  1. Effect 1 is Dispel (effect type 38). Its base value is 1. It scales with 0.25 times spell power.
  2. Effect 2 is Dispel (effect type 38). Its base value is 1.
  3. Effect 3 is Dispel (effect type 38). Its base value is 1. It scales with 0.25 times spell power.

What it does

Soothing Waters is a Nature spell with an instant cast, a range of 5 yards and a 10 sec cooldown. When cast it dispels effects.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
Cooldown10 sec
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Dispel (38)
Value: 1
Spell power coefficient: 0.25
Misc value: 3
Effect #2Dispel (38)
Value: 1
Misc value: 1
Effect #3Dispel (38)
Value: 1
Spell power coefficient: 0.25
Misc value: 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Soothing Waters appears in: 1 skill line.

Skill lines

  • Pet - Water Strider, learned automaticallySkill line

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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