Tooltip
Inflicts Shadow damage to enemies within 20 yards in a cone in front of the caster, reducing healing received by 50% for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Soul Cleave is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 2500. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is -50. Its area radius is 20 yards.
What it does
Soul Cleave is a Shadow spell with a 2 sec cast, a range of 30 yards, a 3 sec cooldown and effects that last 10 sec. When cast it deals Shadow damage (base value 2500) in a 20 yard radius and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Effect #1 | School Damage (2) Value: 2500 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: -50 Misc value: 127 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.