Tooltip
Deals Shadow damage to all nearby allies and pulls them towards the explosion's origin.
How it works
Soul Consumption is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 0.0048. Its area radius is 100 yards.
- Effect 2 is effect type 124, which the datamine does not name. Its base value is 150. Its area radius is 100 yards.
What it does
Soul Consumption is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 0.0048) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 0.0048 Radius: 100 yards |
| Effect #2 | Effect 124 Value: 150 Misc value: 150 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.