Spell
Soul Leech
Physical
All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt, up to 5% of maximum health.
Tooltip
All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt, up to 5% of maximum health.
How it works
Its aura procs every time its trigger condition is met.
Soul Leech is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5.
What it does
Soul Leech is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 3 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Soul Leech appears in: 1 spell that casts it.
Spells that cast it
- Soul LeechTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Spell data: Duration updated (patch 12.1.0)
- Effect: Effect type updated; Radius updated (patch 12.1.0)
- Effect: Effect type updated; Radius updated (patch 12.1.0)
Comments
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