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Soul Regeneration

Spell

Soul Regeneration

Shadow

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3.5 secSelf Only

Heals the caster for 100% of their maximum health, causing them to fixate on a new target and removing Blooded Tracker.

Soul Regeneration

Tooltip

Heals the caster for 100% of their maximum health, causing them to fixate on a new target and removing Blooded Tracker.

Voracious Soulstalkers will cast Soul Regeneration upon reaching 50% health.

How it works

Soul Regeneration is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 100.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Blooded Tracker.

What it does

Soul Regeneration is a Shadow spell with a 3.5 sec cast and no range (it targets the caster). It also casts Blooded Tracker.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time3.5 sec
Effect #1Effect 136
Value: 100
Effect #2Effect 164
Trigger spell: Blooded Tracker

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Soul Regeneration appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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