Tooltip
The souls contained within the crystal violently escape, dealing 55.9756 damage to nearby targets and stunning them for 6 sec.
How it works
Soul Release is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 5. Its area radius is 15 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 55.9756 per tick. Its area radius is 10 yards. It ticks every 2 sec, 3 times over the full 6 sec (167.93 base in total).
What it does
Soul Release is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 6 sec. When cast it applies an aura in a 15 yard radius and applies an aura in a 10 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 12 Value: 5 Radius: 15 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 55.9756 Radius: 10 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.