Tooltip
Ruptures, inflicting Shadow damage to enemies with.
How it works
Soul Rupture is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 7 yards.
- Effect 2 is Instakill (effect type 1).
What it does
Soul Rupture is a Shadow spell with a 4 sec cast and a range of 7 yards. When cast it deals Shadow damage (base value 60) in a 7 yard radius and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 7 yards (Seven yards) |
| Cast time | 4 sec |
| Effect #1 | School Damage (2) Value: 60 Radius: 7 yards |
| Effect #2 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.