Tooltip
Jagged thorns erupt underneath the player, inflicting 6 Physical damage every 1 sec and stunning them. Destroying the thorns releases the player.
How it works
Soul Thorns is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
- Effect 2 is Summon (effect type 28).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 1 sec, 15 times over the full 15 sec (90 base in total).
What it does
Soul Thorns is a spell with an instant cast, a range of 100 yards and effects that last 15 sec. When cast it applies an aura, summons a creature and applies an aura every 1 sec. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | 15 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 |
| Effect #2 | Summon (28) Misc value: 136330, 64 |
| Effect #3 | Apply Aura (6) Aura type id 3 Value: 6 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.