Tooltip
Consumes a Soul Shard, unlocking the hidden power of your spells.
Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 6 sec.
Demonic Gateway: Can be cast instantly.
Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health.
Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.
How it works
Each cast of Soulburn costs 10 Soul Shards. It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Trigger Spell (effect type 64). It triggers Soulburn.
What it does
Soulburn is a Shadow spell with an instant cast, no range (it targets the caster) and a 6 sec cooldown. It also casts Soulburn (record #387626).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 10 Soul Shards |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | None |
| Effect #1 | Trigger Spell (64) Trigger spell: Soulburn |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Soulburn appears in: 2 talents.
Talents
- Soulburn for Warlock (Affliction, Demonology, Destruction)Talent
- Soulburn for Warlock (Affliction, Demonology, Destruction) (definition #121028)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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