Tooltip
Upon defeat Unstable Phantoms leave behind a pool of necrotic residue for 20 sec, inflicting 10 Shadow damage every 1.5 sec to players within.
How it works
Soulrot is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It ticks every 1.5 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Soulrot is a Shadow spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1.5 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10 Period: every 1.5 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 2439, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Soulrot appears in: 1 boss encounter.
Boss encounters
- Vordaza in Maisara Caverns
Journal section: Wrest Phantoms > Unstable Phantom
Encounter creatures: Vordaza, Unstable PhantomDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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