How it works
Spawn Chains [DNT] is built from 3 client effects, applied in this order:
What it does
Spawn Chains [DNT] is a spell with an instant cast and no range (it targets the caster). It also casts Chains, Chains and Chains.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Trigger Spell (64) Trigger spell: Chains |
| Effect #2 | Trigger Spell (64) Trigger spell: Chains |
| Effect #3 | Trigger Spell (64) Trigger spell: Chains |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.