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Spectral Coils

Spell

Spectral Coils

Nature

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Instant castThree Hundred Yards

Nature spell.

Spectral Coils

How it works

Spectral Coils is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). It triggers Spectral Coils.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Spectral Coils.

What it does

Spectral Coils is a Nature spell with an instant cast and a range of 300 yards. When cast it launches a missile. It also casts Spectral Coils (record #1287260) and Spectral Coils (record #1299033).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Trigger Missile (32)
Trigger spell: Spectral Coils
Effect #2Trigger Missile (32)
Trigger spell: Spectral Coils

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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