How it works
Speed is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 514. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 513. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 518. Its base value is 100.
What it does
Speed is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 514 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 513 Value: 100 |
| Effect #3 | Apply Aura (6) Aura type id 518 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.