Tooltip
Arcane Salvo can stack 5 additional times.
Meteorite damage increased by 15%.
How it works
Spellfire Salvo is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 453. Its base value is -1000.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 15.
What it does
Spellfire Salvo is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 219 Value: 5 Misc value: 37, 5271 |
| Effect #2 | Apply Aura (6) Aura type id 453 Value: -1000 Misc value: 1500 |
| Effect #3 | Apply Aura (6) Aura type id 219 Value: 15 Misc value: 4137 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Spellfire Salvo appears in: 2 talents.
Talents
- Spellfire Salvo for Mage (Arcane, Fire, Frost)
Hero talent tree: SunfuryTalent - Spellfire Salvo (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.5)
Comments
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