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Spellfire Salvo

Spell

Spellfire Salvo

Physical

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Mage

Instant castSelf Only

Arcane Salvo can stack 5 additional times.

Spellfire Salvo

Tooltip

Arcane Salvo can stack 5 additional times.

Meteorite damage increased by 15%.

How it works

Spellfire Salvo is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 5.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 453. Its base value is -1000.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 219. Its base value is 15.

What it does

Spellfire Salvo is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 219
Value: 5
Misc value: 37, 5271
Effect #2Apply Aura (6)
Aura type id 453
Value: -1000
Misc value: 1500
Effect #3Apply Aura (6)
Aura type id 219
Value: 15
Misc value: 4137

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Spellfire Salvo appears in: 2 talents.

Talents

  • Spellfire Salvo for Mage (Arcane, Fire, Frost)
    Hero talent tree: SunfuryTalent
  • Spellfire Salvo (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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