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Spellfire Spheres

Spell

Spellfire Spheres

Physical

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Mage

Instant castSelf Only

Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.

Spellfire Spheres

Tooltip

Casting a damaging spell has a 6% chance to conjure a Spellfire Sphere.

While you're out of combat, you will slowly conjure Spellfire Spheres over time.

Increases your spell damage by 1.1%.

How it works

Its aura procs every time its trigger condition is met.

Spellfire Spheres is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 6.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 12.

What it does

Spellfire Spheres is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 6
Effect #2Apply Aura (6)
Aura type id 4
Value: 12

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Spellfire Spheres appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

Comments

Read player comments on Spellfire Spheres at Wowhead (opens Wowhead in a new tab)