How it works
Spike Controller Timer is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 8 per tick. It ticks every 2 sec.
- Effect 2 is Dummy (effect type 3).
What it does
Spike Controller Timer is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 8 Period: every 2 sec |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.