How it works
Spike Controller Timer is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 8 per tick. It ticks every 0.5 sec.
- Effect 2 is Dummy (effect type 3).
What it does
Spike Controller Timer is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura every 0.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 226 Value: 8 Period: every 0.5 sec |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.