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Spine Breaker

Spell

Spine Breaker

Physical

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Instant castSelf Only

Physical spell.

Spine Breaker

How it works

Spine Breaker is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42). Its area radius is 3 yards.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Spine Breaker.

What it does

Spine Breaker is a spell with an instant cast and no range (it targets the caster). When cast it makes the caster jump to a location up to 3 yards and launches a missile. It also casts Spine Breaker (record #156144).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Jump to Destination (42)
Misc value: 100
Radius: 3 yards
Effect #2Trigger Missile (32)
Trigger spell: Spine Breaker

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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