Spell
Spirit Rain
Physical
When Riptide's initial heal critically strikes, the healing done by your next Healing Rain is increased by 50%.
Tooltip
When Riptide's initial heal critically strikes, the healing done by your next Healing Rain is increased by 50%.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 50.
What it does
Spirit Rain is a spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Spirit Rain appears in: 1 spell that casts it.
Spells that cast it
- Item - Shaman T20 Restoration 4P BonusTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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